Simon Danisch / Sep 11 2018
Remix of Makie Base 1.0 by Simon Danisch
Makie Base 1.0
Makie Base 1.0
using Makie
meshscatter( rand(Point3f0, 100), marker = FRect3D(Vec3f0(0), Vec3f0(1)), markersize = rand(Vec3f0, 100) .* 0.2, color = rand(100), colormap = [(:black, 0.0), (:red, 0.5), (:green, 1.0)] )